Some RPG theory about the way simmy games with high character lethality adapt to grief.
I’m revisioning the classic rpg Cyberpunk 2020 in a series of articles. This one’s about character creation.
A follow-up about C2020 Redux, my attempt at revisioning a classic roleplaying game. This article has more core game mechanics required before moving on to more specific topics.
A setting outline for our upcoming Blood Bowl RPG campaign.
A follow-up about C2020 Redux, my attempt at revisioning a classic roleplaying game. This article covers core game mechanics that pertain to how everything else works.
An overview article on “C2020 Redux”, a casual revision of the classic Cyberpunk 2020 roleplaying game. The overview discusses the general nature of the project: what C2020 is and how the game should be improved upon.