{"id":124,"date":"2008-07-07T09:11:29","date_gmt":"2008-07-07T07:11:29","guid":{"rendered":"http:\/\/isabout.wordpress.com\/?p=124"},"modified":"2020-01-02T20:25:32","modified_gmt":"2020-01-02T20:25:32","slug":"project-update","status":"publish","type":"post","link":"https:\/\/www.arkenstonepublishing.net\/isabout\/2008\/07\/07\/project-update\/","title":{"rendered":"Project Update"},"content":{"rendered":"<p>As the smarties probably guessed, I&#8217;m busy with my insane convention schedule. The two games I&#8217;m preparing for Gencon just might kill me, unless I kill them first. Now&#8217;s a convenient moment to write about progress, though, considering that I just managed to finally send a complete draft of the Solar System to my stable of critics.<!--more--><\/p>\n<h3>Solar System<\/h3>\n<p>It&#8217;s done, content-wise. It&#8217;ll be a 88 page saddle-stitched, black-and-white booklet with two-column layout and lots of text. Comparing it to the <a title=\"TSOY Wiki\" href=\"http:\/\/tsoy.crngames.com\/\">Clinton&#8217;s 2005 edition of the game<\/a>:<\/p>\n<ul>\n<li>My version has lots more text. This is just the rules system, which takes ten pages or so in <em>The Shadow of Yesterday<\/em>. I manage to babble about it for 88 letter-sized pages mainly by adding considerably more storyguiding advice and explaining some tricky parts of the rules in a clearer manner.<\/li>\n<li>The rules-changes are minor to my mind, but that&#8217;s just because <strong>I<\/strong> think that they are all mandated by the original rules, just never explicitly explained. There are all sorts of minor differences, such as Advance debt, character creation variants, re-built multiparticipant BDtP, one-character BDtP and so on.<\/li>\n<li>The fluff\/crunch part is really slim, this is all rules and technique. I added rules for werewolves, martial arts, gadgetry and drugs just to demonstrate how the game is applied. No idea what sort of campaign would use all of those.<\/li>\n<li>The system being universal, unlike TSoY, lots of space is dedicated to how a group might adapt it to a specific campaign. Probably half of that text mass could be cut if the system was just used for sword &amp; sorcery adventure, like it used to be.<\/li>\n<\/ul>\n<p>Hopefully this new edition will prove attractive as a generic rules system explained a bit more comprehensively than it used to be. My target price point for the booklet is 5 dollars, so I certainly hope that folks will check it out even if they already own TSoY. I&#8217;m going to CC-licence the whole deal in respect of Clinton&#8217;s ideals, though, so it&#8217;ll be in the internets before long for the stingy people to see as well.<\/p>\n<h3>Zombie Cinema<\/h3>\n<p>Yes, that&#8217;s the name of my zombie game in English, now. &#8220;Zombie Cinema&#8221; is a bit generic, but it&#8217;s also very, very exact on both the feel and content of the game, so I&#8217;m happy with it. If anybody has better suggestions, either let me know this week or keep your silence.<\/p>\n<p>At this point it seems that the game will have boardgame-quality pieces and dice, CCG-type character creation cards, full color rules and a full color game board. The latter&#8217;s still a bit of a mystery, as it&#8217;ll either be postcard-sized and glued onto a backing, or literally made of 3-4 postcards that the players need to arrange on the table to play. Everything will be fitted into a VHS cassette case, though, just like the Finnish edition.<\/p>\n<p>The most troublesome part of this project (for me; Jari, my artist, would probably differ) is the fact that we need to box all those components during Tuesday, 12th of August, in Chicago. It&#8217;ll be many hours of work to sort the whole print run.<\/p>\n<h3>Furthersome<\/h3>\n<p>I might have some time for blogging this coming week. If I do, I&#8217;ll be writing about some games I&#8217;ve played lately: D&amp;D, Railroad Tycoon (the boardgame), ICO, Shadow of the Colossus and Hannibal. We&#8217;ll see which ones make the cut. Or, alternatively, I&#8217;ll just spend the week recuperating from writing; I still need to edit the Solar System booklet into shape and finish the production arrangements for the zombie game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As the smarties probably guessed, I&#8217;m busy with my insane convention schedule. The two games I&#8217;m preparing for Gencon just might kill me, unless I kill them first. Now&#8217;s a convenient moment to write about progress, though, considering that I just managed to finally send a complete draft of the Solar System to my stable [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[32,9,28,29],"tags":[],"class_list":["post-124","post","type-post","status-publish","format-standard","hentry","category-volume1","category-roleplaying","category-solar-system","category-zombie-cinema"],"featured_image_src":null,"author_info":{"display_name":"Eero Tuovinen","author_link":"https:\/\/www.arkenstonepublishing.net\/isabout\/author\/eerotuovinen\/"},"post_mailing_queue_ids":[],"_links":{"self":[{"href":"https:\/\/www.arkenstonepublishing.net\/isabout\/wp-json\/wp\/v2\/posts\/124","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arkenstonepublishing.net\/isabout\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arkenstonepublishing.net\/isabout\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arkenstonepublishing.net\/isabout\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arkenstonepublishing.net\/isabout\/wp-json\/wp\/v2\/comments?post=124"}],"version-history":[{"count":0,"href":"https:\/\/www.arkenstonepublishing.net\/isabout\/wp-json\/wp\/v2\/posts\/124\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.arkenstonepublishing.net\/isabout\/wp-json\/wp\/v2\/media?parent=124"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arkenstonepublishing.net\/isabout\/wp-json\/wp\/v2\/categories?post=124"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arkenstonepublishing.net\/isabout\/wp-json\/wp\/v2\/tags?post=124"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}