Zombie Cinema Rules Critique

Now that we have the Solar System out of the way, time to focus on my own game, Zombie Cinema. It’s a pretty routine Forge-style narrativist-formalist-dramatist (yes, that is a joke; yes, that means something) zombie romp in many ways, but there are some innovations, especially in the area of social context. Luckily the game […]

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Solar System in print

I’ve been told that a human being shrivels up and starts hallucinating after 100 hours of no sleep, after which death soon follows. Last night I got to 40 hours before getting finally going to sleep. That’s how #!%?”! busy I was getting the Solar System finished.

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Project Update

As the smarties probably guessed, I’m busy with my insane convention schedule. The two games I’m preparing for Gencon just might kill me, unless I kill them first. Now’s a convenient moment to write about progress, though, considering that I just managed to finally send a complete draft of the Solar System to my stable

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24 hours on the Shadowfell

Busy, busy, with well-paying whitecollar-slaving. Only now time to report on the weekend a week ago, when I was at Jycon. It’s a new boardgame convention in central Finland – very good all-around arrangements, I have the utmost faith that it’ll do well in the future if the organizing association becomes well established. I only

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Marble Madness

I’ve now spent two nights playing Metroid Prime, a couple of hours all told. I remember playing the game around five years ago, but I didn’t finish it then. I can see why easily now: while the game is quite beautiful and has some interesting ideas, it’s also rather repetitive. Most condemning is the player

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Go on a large board

I played my first game of Go on a full-size board yesterday. Wasn’t my idea, either; Mikko said that he usually plays on a large board, so I obliged. In retrospect I guess I was clearly the stronger player in the game, so we should have had a handicap of some kind. Can’t know without

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My Gencon

Ho ho ho, as some of you might already know, I’m going to Gencon this year. (That assumes that they don’t have to cancel because of their bankrupcty or something, of course.) One big reason is that I’ve wanted to participate in the Forge booth for a long time, and for some reason I have

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Depiction of women in rpgs

OK, so both Jukka and Sami raised the question earlier, so I feel compelled to outline it in some greater length. That question is, of course, whether rpg illustrations debase women and how come that’s so. The matter has been extensively dealt with by many writers, some of them women (which might certainly give them

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My hate-on for big swords

OK, I’m going back to the topic from last month, which I chose and choose to frame in personal terms: I don’t like the kind of fantasy modern fantasy adventure roleplaying games like D&D and Exalted seem to offer nowadays. This being a personal opinion does not, of course, preclude looking for reasons and values

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Back with news

Ho hum, a human is a busy creature, and apparently the first thing I cut when I’m busy is blogging. This is a fortunately non-pressurized medium, though, perhaps because of the singular publication model: no need to edit, print or publicize yourself when you want to write. Nice. Anyway, as a brief explanation for the

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