Learning Go

I got to play another game of go at our local game club last Friday. It’s pretty surprising how many people had no idea what the game is, despite it being just about the most popular boardgame in the world. Regardless, the opportunities to play are not far and wide, even if I do like

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A context-dependent game

I created a pretty interesting little game yesterday. It’s called Missä miehet ratsastaa, which already tells to my Finnish readership what it’s about: the Finnish power metal band Teräsbetoni is going to the Eurovision Song Contest, and this is a game about that. The motivation for the game was actually in one of those small,

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New Blog!

Ha ha ha haa, I started a new blog in Finnish. The name of the blog is Bear Blog and it’s quite cute. I’m doing it at wordpress.com once again, for I’m pretty happy with WordPress. The new blog is going to be about Finnish topics and stuff that has nothing much to do with

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Shadow of the Colossus, first taste

I started Shadow of the Colossus tonight. Played for about an hour, defeating two colossi, gigantic monsters residing in a secluded valley the player explores in the game. Although the introduction sequence was typically long-winded, it was pretty obvious from the five first minutes of play that this game is something of a higher caliber

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‘Cause I’m worth it

Last year I wrote about how to get a cultural grant for game design in Finland. Apparently I knew my stuff then, as yesterday The Finnish Cultural Foundation awarded me a 9000 € grant in the category of “children’s culture” for finishing, writing and illustrating my game Eleanor’s Dream. I applied as a team with

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A boy and his ocarina

So I finished The Legend of Zelda: Ocarina of Time yesterday. The game was originally for Nintendo 64 and was published almost ten years ago; at the time I was involved with other things, but I finally now got around to playing it on Gamecube, another deprecated game console.  Nothing to make you feel old

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New Gods of Mankind

This one’s a pretty interesting sequence of events. As the reader might know, I run this little indie roleplaying game web store with my brothers at the Arkenstone website, alongside selling our own publications. This is mostly a hobby thing in that it just about pays for itself and allows me to stock my own

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Back from hiatus…

If you can call a month’s break a hiatus, anyway. I’ve been plenty busy with all seven kinds of projects ranging from typical whitecollar slaving to preparing for Tracon, one of my favourite Finnish conventions. Apparently blogging is one of the simpler things to set aside when you’re busy, so here we are. It should

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